Thursday, 23 April 2015

Gopher Golf: Gopher's Burrow



The Gopher's burrow is only seen for two short shots in the film, but still required some thought in how it would be produced.



The burrow was initially to be a flat background behind the Gopher, but instead the Gopher was sandwiched between a background and two foreground layers, covering the top and bottom of the screen. This would give the illusion of the Gopher digging his way through a tunnel. Part of this idea was inspired by the way digging is shown in films such as 'Fantastic Mr Fox' (2009). Many recycled drawings from other scenes in 'Gopher Golf' - including the fence, a golf tee and some pebbles - were reused in these scenes, albeit slightly modified with darker lighting and more texture.


Wednesday, 22 April 2015

Gopher Golf: Blowing up the Mansion



Today I completed the first final shot to be used in the film - ironically, the end shot! This was easy to put together once I had all the 2D and 3D elements ready - all the various layers were combined in Adobe Premiere. I had more time to experiment with the chroma key effects, following on from my first attempt, so I was able to improve it a lot this time.

The fire and smoke effects were free CGI effects I downloaded. I'm interested in filming an explosion against a green/blue screen myself, but I may not be able to due to time constraints. I'm pleased with the end result of this footage all the same though.


These drawings were a test to see what the explosion would look like in my own, hand-drawn 2D style. However, the real fire effects are more unexpected so they make the comedy a lot stronger.

Gopher Golf: Golfer Shoot - Part #4

Here are some photos from the Golfer's scenes which were filmed on 21st April 2015. Again, these were experiments and I was trying out which facial expressions suited the Golfer best. I needed to have a screwdriver on set, because the Golfer puppet had been moved around so much that some of the joints needed to be strengthened again.







Tuesday, 21 April 2015

Gopher Golf: Mixing the 2D and 3D

These pictures are stills taken from the trailer I made for 'Gopher Golf'. This is the first time I have tested 2D and 3D elements together using Adobe software - Premiere, Photoshop and After Effects, so seeing these two elements together for the first time was very exciting. It was also the first time I allowed myself to screen footage from the film to family, friends and colleagues, and it received a highly positive response.

However, there is still an outline around the character and odd moments where the character blends into the background. The lighting also does not match. I feel like I could have improved this a lot if I had given myself more time to edit the trailer, but hopefully, for the final film, I will have more time to resolve this issue and experiment a lot more with lighting and chroma key effects.







Gopher Golf: Additional Shoot Pics #1

Here are some additional pictures from the shoot of my film.










Gopher Golf: Golfer Shoot - Part #3

Today I filmed further scenes with the Golfer in stop-motion animation. This was my first attempt at changing the Golfer's facial expression by remodelling his mouth for different shots. His hat also creates a greater effect when he needs to lower his eyebrows.

It was great fun to play around with which different facial expressions the character could generate. It helped inspire how the rest of the body should perform on camera as well, particularly when I filmed the character mouthing an "ooh" sound - the rest of the body turns away from the camera, as if something horrific has just happened.



Friday, 17 April 2015

Gopher Golf: Making the Trailer

This week, our university received the full details of a competition being judged by Cartoon Network. The brief was to create a trailer for our short films, using whatever completed material we had, including final footage, test footage, animatics, concept drawings and storyboards.

I wanted my trailer to sell my film and make audiences excited to see what would happen next. Therefore I centred my film around questions which sum up what the film is about, these being "what if you had only one second to change your destiny?" and "will the golfer be ready for his big game?".

The trailer has a dramatic first title card, accompanied by music, to set a very dark tone before surprising the audience by revealing this film is actually a very light-hearted comedy. The footage I shot especially for this trailer, of the golfer being hit by the golf ball, also shows audiences this will be a fun film.



I liked the idea of the trailer and I found it exciting seeing 2D and 3D come together for the first time in my own work. However, I really wish I had more time to work on it. I was working on the trailer on my laptop at home when a bug (caused by a fault with Skype) had caused the computer to crash altogether, losing all of my files. Thankfully my university work is backed up on numerous other devices, so I used a computer at the university to start the trailer again.

As a result of this, I had only a few hours to edit the trailer before its deadline, so although I met my deadline successfully, I would've liked more time to work on the lighting and chroma key effects in the trailer.